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deleted
Posts: 11 Join date: 2008-07-31
 | Subject: Re: Godmodding? Tue Aug 05, 2008 7:13 am | |
| Yeah, I'm not sure either really. All I meant was that in the opening area around besaid in ffx it's barely possible to gain a sphere level, let alone anything that would resemble a level up with a lot of extra HP and stats, since those creeps are so weak. But idk what lvl 40 in NWN would be the equivalent to on this server, it hasn't really been specified, so you have a point. |
|  | | Fighter

Posts: 32 Join date: 2008-08-04
 | Subject: Re: Godmodding? Tue Aug 05, 2008 1:46 pm | |
| Ways for a melee to defense against magic. 1. Deflect the spell by blocking it with a blade or sheild. I.E. A ice spike is hurled at fighter and he uses brute force to bash it away 2. Absorb the impact or effects of the spell with a weapon or sheild. I.E. have the sword absorb the impace from a incoming fire spell Cons to melee fighting spells with brute force 1. And i can not stress this enough, METAL CONDUCTS ELECTRCITY! >.< wearing metal armor and swords shoudl amplify and even atract electrical spells. 2. Any mage whos smart will realize two sad facts. If they get close they can just get grabed and put in a head lock game over. HOWEVER a smart mage can use magic indirectly to achive victory. I.E. Flash freezing the ground to remove the fights advantage to get close then burning walls of fire to prevent him from jumping forward. So really in a fight even with me using my str vs your seplsl you still have a huge advantage, however keep in mind i can swing my sword for hours you can only cast X amount of spelsl in a fight then your dead. In the end its all about how you rp your attacks and technique! That and who can use sword-chucks better. _________________  A long time ago on a console far far away.... |
|  | | Akai'zhar

Posts: 53 Join date: 2008-08-02
 | Subject: Re: Godmodding? Tue Aug 05, 2008 4:50 pm | |
| In the end it's just about the dice fight rules which are lacking and i think source of much more arguments when it comes to fighting others. _________________ Yasharyn - ''Hopefuly you are done being an idiot''
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|  | | deleted
Posts: 11 Join date: 2008-07-31
 | |  | | Fighter

Posts: 32 Join date: 2008-08-04
 | |  | | Akai'zhar

Posts: 53 Join date: 2008-08-02
 | Subject: Re: Godmodding? Wed Aug 06, 2008 12:38 pm | |
| Yet that's not part of the official rules and using anything that's not in the rules is cheating. _________________ Yasharyn - ''Hopefuly you are done being an idiot''
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|  | | Fighter

Posts: 32 Join date: 2008-08-04
 | Subject: Re: Godmodding? Wed Aug 06, 2008 2:01 pm | |
| | Akai'zhar wrote: | | Yet that's not part of the official rules and using anything that's not in the rules is cheating. |
thats not at all remotely against the rules infact it uses the rules to the letter. It is an attack that can be countered by str or dex, and to be fair it is qa legit attack in rp and rl if you got a guy with a gun and you can get him in a hold preventing him from firing and you dont rushing him with a knife instead to do non lethal damage your screwed. So my grapples and punches are 100% legit it says nothing about me having to let go unless they counter it._________________  A long time ago on a console far far away.... |
|  | | deleted
Posts: 11 Join date: 2008-07-31
 | |  | | Fighter

Posts: 32 Join date: 2008-08-04
 | |  | | Akai'zhar

Posts: 53 Join date: 2008-08-02
 | Subject: Re: Godmodding? Thu Aug 07, 2008 7:24 am | |
| God modding is doing something your character couldn't do, we can say this same to the dice fight rules...Don't make rules up for them theres a DM doing that, it's majorly flawed granted but the server isn't about player vs player fights anyhow it shouldn't get overly complicated >_< _________________ Yasharyn - ''Hopefuly you are done being an idiot''
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|  | | deleted
Posts: 11 Join date: 2008-07-31
 | Subject: Re: Godmodding? Thu Aug 07, 2008 11:59 am | |
| | Fighter wrote: | | Sekander wrote: | | Fighter wrote: | | Akai'zhar wrote: | | Yet that's not part of the official rules and using anything that's not in the rules is cheating. |
thats not at all remotely against the rules infact it uses the rules to the letter. It is an attack that can be countered by str or dex, and to be fair it is qa legit attack in rp and rl if you got a guy with a gun and you can get him in a hold preventing him from firing and you dont rushing him with a knife instead to do non lethal damage your screwed. So my grapples and punches are 100% legit it says nothing about me having to let go unless they counter it. |
I understand where you're coming from, but my main criticism is that by these grappling rules of yours, a mage could be level 40, you could be level 1, and you would win by default if you get in close because str is not a mage stat. lol It's not enough for you that we only get like 5 spells to cast per battle which you can use physical defence to negate, which runs counter to final fantasy itself, you don't even want us to be able to cast them.  |
Militarily speaking you destroy the threat using any means possible. this is no different in a world where a level 14 mage can kill a level 100 fighter in seconds you need to do anything you can to end the threat. just keep in mind if you have a weakness your enemy WILL exploit it. If i get close you die but if i dont i die. So its suicide to not make you fight on my terms. |
Heck, militarily speaking, you should know that most fights never involve close range combat. In most wars, a majority of the deaths come from sniping and long range fire. And even if we're talking about non-modern times, like say when there was no gunpowder, soldiers weren't running up to each other and trying to grapple, they were usually using weapons for close combat. And a fighter would not be in his right mind if he tried to grapple someone instead of trying to stab, slash or decapitate, because it leaves him vulnerable to attacks from other enemies, and doesn't allow him to quickly move on to the next enemy, but instead ties him up trying to disable just one guy out on the battlefield with an unarmed grab move LOL
That and grappling doesn't seem even close to the paralysis that is required for a mage to lose a turn casting. So unless you have a weapon to silence or paralyze, I don't think you should be able to so easily dispatch a mage. And think about it, even in FFIV, someone can cast a spell with 90% of their body turned to stone LOL, so it might not be that easy Fighter. I would be all for you silencing me with a magemasher though, or a silence attack which is in ffx but costs MP to use. Just a few thoughts. |
|  | | Fighter

Posts: 32 Join date: 2008-08-04
 | Subject: Re: Godmodding? Thu Aug 07, 2008 1:12 pm | |
| | Sekander wrote: | | Fighter wrote: | | Sekander wrote: | | Fighter wrote: | | Akai'zhar wrote: | | Yet that's not part of the official rules and using anything that's not in the rules is cheating. |
thats not at all remotely against the rules infact it uses the rules to the letter. It is an attack that can be countered by str or dex, and to be fair it is qa legit attack in rp and rl if you got a guy with a gun and you can get him in a hold preventing him from firing and you dont rushing him with a knife instead to do non lethal damage your screwed. So my grapples and punches are 100% legit it says nothing about me having to let go unless they counter it. |
I understand where you're coming from, but my main criticism is that by these grappling rules of yours, a mage could be level 40, you could be level 1, and you would win by default if you get in close because str is not a mage stat. lol It's not enough for you that we only get like 5 spells to cast per battle which you can use physical defence to negate, which runs counter to final fantasy itself, you don't even want us to be able to cast them.  |
Militarily speaking you destroy the threat using any means possible. this is no different in a world where a level 14 mage can kill a level 100 fighter in seconds you need to do anything you can to end the threat. just keep in mind if you have a weakness your enemy WILL exploit it. If i get close you die but if i dont i die. So its suicide to not make you fight on my terms. |
Heck, militarily speaking, you should know that most fights never involve close range combat. In most wars, a majority of the deaths come from sniping and long range fire. And even if we're talking about non-modern times, like say when there was no gunpowder, soldiers weren't running up to each other and trying to grapple, they were usually using weapons for close combat. And a fighter would not be in his right mind if he tried to grapple someone instead of trying to stab, slash or decapitate, because it leaves him vulnerable to attacks from other enemies, and doesn't allow him to quickly move on to the next enemy, but instead ties him up trying to disable just one guy out on the battlefield with an unarmed grab move LOL
Although I suppose it is different in a non-death match, where you're trying not to kill the other person, but then weapons and magic don't rly have a place in that sort of fight, since they are supposed to deal lethal damage. Although you're right, some funny things could probably be done, like ice on the ground, or sleep/toad if a mage had the spell. *casts toad and grapples Fighter* "Muaha"
That and grappling doesn't seem even close to the paralysis that is required for a mage to lose a turn casting. So unless you have a weapon to silence or paralyze, I don't think you should be able to so easily dispatch a mage. And think about it, even in FFIV, someone can cast a spell with 90% of their body turned to stone LOL, so it might not be that easy Fighter. I would be all for you silencing me with a magemasher though, or a silence attack which is in ffx, which costs MP to use. Just a few thoughts. |
Yeah well...................................................................................I like swords........  _________________  A long time ago on a console far far away.... |
|  | | deleted
Posts: 11 Join date: 2008-07-31
 | Subject: Re: Godmodding? Thu Aug 07, 2008 1:20 pm | |
| oh ok, it all makes sense now  |
|  | | Zombie-Apple Admin

Posts: 35 Join date: 2008-07-24 Age: 21
 | Subject: Re: Godmodding? Thu Aug 07, 2008 5:39 pm | |
| Your signature, Fighter. It needs to die. Red Mage = NO BOOBS. |
|  | | Fighter

Posts: 32 Join date: 2008-08-04
 | Subject: Re: Godmodding? Thu Aug 07, 2008 7:56 pm | |
| | Zombie-Apple wrote: | | Your signature, Fighter. It needs to die. Red Mage = NO BOOBS. |
just proof again of something made better with the addition of boobs_________________  A long time ago on a console far far away.... |
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